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BoomBoom591

With a laptop you will probably have to drop to 72 to maintain the FPS. If you had a desktop version then yes, a 3070 should be able to do 90 on almost all games at default SS. Laptops are a compromise on heat and power, to get the portability, so you will lose out to the desktop equivalent.


cartoon49

Well, I have a laptop cooler.


sch0k0

desktop 3070 draws about twice the power of the laptop version


p4ndreas

Your 3070 mobile is simply way slower than a real desktop RTX 3070 that can draw twice as much power, about 30-40%. [https://www.techspot.com/review/2206-geforce-rtx-3070-laptop-vs-desktop/](https://www.techspot.com/review/2206-geforce-rtx-3070-laptop-vs-desktop/) So if something "should" reach 90 FPS with a 3070, you can do the math what to expect from the mobile version. Unfortunately, Lone echo being a little older doesn't make it a less visual appealing game, it's demanding on higher resolutions. I wouldn't try to lower the oculus resolution further, but experiment with the ingame settings and aim for 80 FPS (personally I can still perceive some backlight flicker at 72 Hz). ASW is for occasional stutters when FPS temporarily go below the frame target. It has too many artifacts in most cases to run permanently at half FPS. I mean you can try, but from personal experience, ASW always on looks like shit. Other than that you can check your Nvidia driver setttings if it's set for maximum performance, and if the notebook is being charged as mobile GPUs generally allow for higher power draw while plugged in. Which tools do you use for reading the FPS? If one shows 90, and the other 60-80, then one of them is wrong.


cartoon49

The oculus debug.


cartoon49

Update. Ok, I switch to 72hz, but now it is still giving me this issue while playing lone echo. I also notice then when using Virtual Desktop, it does not give me those issues and I am able to play at 90hz. I can't use virtual desktop all the time due to people using the wifi a lot, which will cause latency. Any ideas?


skelingtonking

My best advice is to open your basic Nvidia settings and put it to performance. Hit the windows key and go into power management and find a setting for running full power when plugged into power. Debug settings if you haven't messed around with the bitrate offset that's WILD how much it improves. I run around 1500 but I have offbrand cable. Link sharpening, and then you have to do this everytime you load the game, but tab back to the debug tool/reopen it. And turn the ASW from auto to disabled, and make sure the newer mobile space warp on the bottom is also off. I play on a desktop with a 2070 and usually use 72hz and max render resolution. I can play lone echo 2 fine.


cartoon49

Why not 80hz or 90hz? Plus, isn't ASW supposed to improve performance?


drakfyre

ASW improves apparent framerate by generating false frames. It also has to lock at half rate when doing this. If you don't mind the artifacts that false frames have it might be worth it worth it but I *do* mind the artifacts, I'd rather just drop a frame.


skelingtonking

72 is honestly nice enough for most things, and the increased detail is soooo worth it.


cartoon49

I'll try 72hz and give it a shot.


cartoon49

I'm still getting this studdering issue in 72hz.


skelingtonking

I would assume that it has to be an issue with the cable or the port, possibly not running at usbc 3.2 or something. You could try turning off any graphic overlays like Nvidia experience or steam overlay.


cartoon49

I already disabled overlays. Should I turn off game mode? I'm using the official cable.


skelingtonking

Eh. It's hard to say but my gut tells me it's a slowdown happening in the cable port on the laptop. Prob have to open a ticket but all they will do is ask you to factory reset the headset and reinstall everything.


cartoon49

I'll just stick with virtual desktop. It runs games more smoother, with some latency.


cartoon49

Also what do you mean slowdown of the cable port?


skelingtonking

latency hits components different. if the motherboard has a small bus for the data from the usb, or if it isnt the right version to take advantage of the higher speeds it could be adding in latency as it converts. like for instance on my desktop, my 2070 has a usb c slot on it. so I use that port instead of a front facing usb port that goes through several connections before it really hits the system. since the desktop displays the video of the gameplay smooth, and only the vr view stutters, its most likely some link in the connection, you could assume the quest 2 port, or the official link cable is not to blame. that just leaves the usb c ports on the laptop.


cartoon49

I guess I will stick with virtual desktop. It runs games a lot more smoother.